20 pages

Animal Shrine

The making of "The Animal Shrine". The project is an entry for Artstation Challenge 2018. Created in Unreal Engine 4. The other tools used and described in some of the pages are Maya, Substance Painter and Substance Designer. The 18 blog entries below will take you from the initial reference gathering, to 3D scene initial blockout, to modelling and finalizing assets and lighting up the scene.